We will wrap up the final touches on the IF projects this week.
The IF Project is due by the end of class on Monday, [...]
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We will wrap up the final touches on the IF projects this week. The IF Project is due by the end of class on Monday, [...] This is good news. The successful content-delivery service will bring Valve titles like Left 4 Dead and the upcoming Portal 2, as well as games from other publishers, to [...] As I was late with the Trend Watch Template, the assignment has been moved to March 3rd. Details for how to complete the assignment can be found by following [...] Spring 2010 course information for the new semester is going up, including updates to the Student Portfolio page, syllabus and calendar, and a new Assessments page. We have all kinds of links to assist students with their ePortfolios, also, including a model [...] Welcome to everyone in New Media Perspectives. Please note that the calendar had been updated. We forgot about Labor Day! So we will not have class on Monday, [...] As asked for here’s the code for managing frame animations: stop(); //stops the movie on the first frame In addition, you might try adding a circle movieclip to the stage in the first frame of the main timeline. Give the circle an instance name of circle. Then supply [...] If you’re taking new media 2 in the Spring, you should download and study this: Visualizing Information for Advocacy: An Introduction to Information Design is a manual aimed at helping NGOs and advocates strengthen their campaigns and projects through communicating vital information with greater impact. This project aims to raise awareness, introduce concepts, and promote good practice [...] The design document template is up for download on the course calendar page. If you’re interested, here are some links to design document information. Al Lowe, David [...] Jessica Sanner is learning the value of building complexity via small bits that add up to a larger whole, a valuable lesson even for advanced coders. Build components, test, evaluate, iterate. A thoughtful observation from Jess Sanner on trends in games: |
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