Category Archives: Principles

Mark Bernstein on Blogging

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More Apps for Study

Check out these apps and companies:
Alertthingy
Twhirl
Crowdvine
CogHead
Spinscape
Jive

An Intro to Hyperdrama

From Charles Deemer:

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Doninger, Free Speech, and Borders

Reportage from the Second Curcuit Court of Appeals is coming in on the Avery Doninger case, an item often in the post space here. This case is about relationships. These relationships should not be overcomplicated.
It calls for a rethinking by school administrators of their role in public discourse. It’s not about whether [...]

Security and Live Journal

Beautifuld has a post on security, which opens ideas I’d like to explore further. But why should I have to create a LJ account to do this?
That’s another view of security: a lock down, of sorts. What do you say, B. Let me in!

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Web 2.0 - The Machine Is Using Us

System Narratives

In this course we will be talking a lot about systems and what they mean. For example, on this day I took some time to work on some photos. Now that I can again work in the Photoshop landscape, the image editor I’m most comfortable with, I can get back to the business [...]

Spazeboy’s Video Corner

Beau’s Spazeboy’s Guide to Political Video Blogging is a wonderful and concise read. Very practical. But I wonder if the guide will require a section on being roughed up or rushed by aggressive officials.

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Harold, Narrative, and Variables

On Wednesday we broke Harold down into its narrative parts, which we could follow from the slides into which we’d cut the book, moving the “pages of the book” to Powerpoint slides, illustrating Harold as he exists in one kind of material, paper, to another, digital.
Digital is another kind of clay.
Anyway, Harold, as we know, [...]

Manipulating Time

Susan Gibb sends along this YT time manipulation video. Filtering and numerical representation?

Back and Running

We’re back for another session of new media one: perspectives. Welcome back. Let’s have a party!
First thing I’d like to do is link back to a note by John on The Night Journey. Lots of things to remark here: the collaborative/team effort and the application of technology in ways that extend the game engine [...]

WiTricity

Something the new media students didn’t think about in their presentations. Yet, to play with puns, was “in the air”
In a paper published today in Science, Soljajic and colleagues describe their lighting of a 60-watt light bulb with energy sent across a seven-foot gap, proving that such a system is indeed possible.
Soljacic began his search [...]

Digital Sketching

Mark Bernstein points us to FlySketch screen-capturing. I can see wonderful uses of this for the laptop set in the classroom. How many times has the poetry teacher wanted to zone in on that prize example of synecdoche, store and share it. What about the programming teacher who wants to send off that juicy Python [...]

Nic on Silverlight

Today at Mix07 Microsoft made a number of major announcements, mostly around the recently-released Silverlight (formerly known as Windows Presentation Foundation/Everywhere). Microsoft presented both new products and a new vision for how services and software will interoperate in the Microsoft and Silverlight ecosystems. Microsoft is providing not only the tools and software but they are [...]

Epic Vision: Mythology and Game Design - GameCareerGuide.com

A nice piece at Game Career Guide by Robin Koman of Full Sail on the role of mythology in game design called Epic Vision: Mythology and Game Design

I’ve been thinking about writing an article on mythology in game design for a few months now, and with the recent burst of renewed interest in Joseph Campbell’s [...]