Category Archives: Interactivity

Frozen North’s Hippasus

From Frozen North Productions

Project Hippasus is an online, community-oriented massively multiplayer online role playing game (MMORPG) with the explicit purpose of educating its players in various fields of mathematics. Players assume the role of so-called ‘arithmancers’: mages and sorcerers who base their power in fundamental mathematical concepts.

Dreaming Methods Updated

The Dreaming Methods website has been updated, opening many works to public use. DM offers fantastic examples of works that fuse a number of narrative and digital media methods. For example, The Scrapbook of Anne Sykes. New Media students can spend hours asking questions of The Scrapbook in the context of hypertext structure, editing, [...]

USA Today: The New Look

USA Today has updated and redesigned its website. It would be a nice extra for someone in new media to analyze the changes given our recent subject of icons, sequences, and dynamic content.

More on Touch Screens

Follow this link for more of Jeff Han and Touch Screen technology. Like Beau, I’m a little annoyed at the fullrun.

New Pages

There are two new tabs at the top of every page (and also on the right sidebar) entitled Hypertext and Interactive Fiction respectively. These pages contain links to further information about theory, tools to create your own works, and other cool places to explore and interact with.

Creative Futures: Touch Screens

Our good friend Ken Colangelo sends us two links concerning the future of interaction with systems via the screen.
Bi-manual, multi-point, and multi-user interactions on a graphical display surface
Quicktime and another video feed here. The “interface-free” design comes from Jeff Han, a Courant Institute of Mathematical Sciences researcher.
It’s what I would call cool and totally [...]

Play as Marketing

One more example of new media marketing: creating a game out of the marketing campaign.
Caveman’s Crib