Covered the two basic models of communication this morning: linear and transactional models of communication.
We also went over the 5 basic principles of new media:
Numerical representation
Modularity
Automation
Variability
Transcoding
Used audio software to help illustrate these five concepts (a first).
There was one excellent question asked about “changing” elements within a new media text: “doesn’t changing one element really change everything?” [...]
Real-time document collaboration at Etherpad.
But this is really cool.
Thanks to gTa [...]
Here’s a link to a Wired article on fluid interface.
LONG BEACH, California — Students at the MIT Media Lab have developed a wearable computing system that turns any surface into an interactive display screen. The wearer can summon virtual gadgets and internet data at will, then dispel them like smoke when they’re done.
Pattie Maes of the [...]
An interesting discussion began today in New Media Perspectives following our introduction to Barthes‘ ideas regarding the readerly and writerly.
This overview shifted to a discussion of hypertext with a reading of Richard Pryll’s Lies (a work from 1994 that still stands as a great introduction to the idea of hypertext.) This was followed by a more [...]
Katie has put up a post on hyperwords, an extension of browser technology. She’s obviously been doing research on Ted Nelson.
I used Hyperwords extensively in the past but found that the app was a little too aggressive on the page. Anyone else [...]
This article from the New York Times caught my eye this morning.
iPhone 2.0 will turn this phone into an engineering tool, a game console, a free-calls Skype phone, a business tool, a dating service, an e-book reader, a chat room, a database, an [...]
Reportage from the Second Curcuit Court of Appeals is coming in on the Avery Doninger case, an item often in the post space here. This case is about relationships. These relationships should not be overcomplicated.
It calls for a rethinking by school administrators of their role in public discourse. It’s not about whether a [...]
Via Techcrunch we have a link to a new product forthcoming that mashes Twitter for educational use [...]
Beautifuld has a post on security, which opens ideas I’d like to explore further. But why should I have to create a LJ account to do this?
That’s another view of security: a lock down, of sorts. What do you say, B. Let [...]
From the NYT:
“Orality is the base of all human experience,” says Lance Strate, a communications professor at Fordham University and devoted MySpace user. He says he is convinced that the popularity of social networks stems from their appeal to deep-seated, prehistoric patterns of human communication. “We evolved with speech,” he says. “We didn’t evolve with [...]
I love Blue Tatoo’s poise here on the subject of linearity and non-linearity:
The Fallout series was way ahead of its time in many respects, and I’m glad to hear about how Bethesda intends to carry on in the same spirit. It always bothers me in games when I encounter the linear quests, such as gathering relics [...]
Dreaming Methods has a new work up that explores space and navigation and how all this can provide context to narrative. For Dim O’Gauble:
A boy experiences frightening visions which he shares only with his grandmother. Told through a matrix of narratives, drawings and [...]
Michael Harrington sends along this video that illustrates pretty well the separation between the observer and the work. We have the diagetic space of the storyworld, which functions according to its own internal logic, and we have our position as observers or experiencers of that text. What if we were allowed inside of Cortazar’s [...]
Susan Gibb send along this link to Mission Stencil Story via If:Book.
The mission stencil story is an interactive, choose-your-own-adventure story that takes place on the sidewalks of the Mission district in San Francisco. It is told in a new medium of storytelling that uses spraypainted stencils connected to each other by arrows. The streetscape is used [...]
Ruairi Glynn on spaces that perform and respond:
Rather than pre-choreograph the actions of an interactive architecture, Performative Ecologies explores the role of the architect as a designer and builder of frameworks, rather than predefined events, in which responsive adaptive environments are able to not just react, but also propose. Often, through trial and error, these environments [...]