September 9, 2008 – 7:03 pm
Jess has found an interesting relationship between Harold and PictoChat:
Today in class we discussed the story Harold and the Purple Crayon. I couldn’t help but make a fairly obvious comparison to the PictoChat Battle Stage in Super Smash Brothers Brawl for the Wii. For those who have yet to play the game the PictoChat [...]
I have posted the code from the collaborative story “The Good, The Bad, and The Lolli” done in class. I took the liberty of dressing it up quite a bit. There are minimal interactions but the map, locations, and characters are all there (I think there was a piano player but I cannot remember the [...]
Steve and I had a brief discussion yesterday regarding interactive fiction The discussion was based on some thoughts I’ve been having recently about (my perception) the lack of short-form works of IF. That is, tight, succinct, efficient works in various genres that could be completed in less than a half-hour.
These works would be differentiated from [...]
“Class 080313″ by John Timmons
Maximum score is 1001.
When play begins:
say “In this game, you need to find a way to open that locked cookie jar.”
The Foyer is a room. “The Foyer is an austere place. Only an old oil painting on the wall.”
The yellow pencil is in the foyer. The description is “This chewed-up old [...]
March 13, 2008 – 10:39 pm
I lend my computer to a student so that he can work on his IF project and I find this on the desktop.
Cool.
March 13, 2008 – 11:06 am
This week we will continue our journey into the production of interactive fiction by learning how to populate our worlds with items to be looked at, examined, and interacted with. Then we will begin to delve into the more complex issues of how to make these worlds behave appropriately.
This will cover items 2 and 3 [...]
This story and its narrative have been bursting online:
As we’ve been tracking on GamePolitics, Iraqi artist Wafaa Bilal, a faculty member at the Art Institute of Chicago, was invited to present at - and then abruptly booted from - Rensselaer Polytechnical Institute.
Following his RPI expulsion, Bilal’s Virtual Jihadi exhibit was moved to the nearby Sanctuary [...]
“The Legend of Grammy’s Apples” by John Timmons
The Foyer is a room. “This is an austere place barren of any furniture. You see a passage to the north.”
The Kitchen is north of the Foyer. “Red walls, marble counter tops and a silver stove, this kitchen reminds you of The Jetsons.”
The Living Room is south of [...]
This project will be assessed on the following criteria (listed in order of priority) as we will discuss in class:
A map of interconnected “rooms” with clear descriptions and exits.
Objects that can be interacted with.
Two (or more) possible outcomes.
Story.
See “The Legend of Grammy’s Apple” at http://newmedia.hpiweb.com for an example of a short work that meets all [...]
February 21, 2008 – 11:35 am
We will begin work with interactive fiction on Thursday, February 28th. In preparation for this assignment, this is what you will need to do:
Download and install the Inform 7 application. Do this by clicking on the graphic for your operating system (Windows, Mac.)
Bring in your laptop with the software installed on Thursday the 28th (if [...]
February 1, 2008 – 7:14 pm
We have our first linked weblog to this semester’s rendition of the course. Congrats to Dan Loeb for his post on Bioshock. He writes:
I may be a little late to the Bioshock trend, but frankly the game sounded scary and I’m a wimp. In this story-driven console and PC video game you follow [...]
December 18, 2007 – 11:01 pm
Looks like Unreal Tournament will be coming out for the Mac soon. John and I like this because this will make the dev tools available cross-platform. Maybe Valve will make the next move because, again, the SDK would be made more available to the user, and would make our job easier in getting students [...]
December 9, 2007 – 10:58 pm
Via Grand Text Auto.
Lots of interesting game ideas, until many of them find their public distribution, have found final positions from the Independent Games Festival contest.
World of Goo looks interesting, as does Fez, Tri-achnid, a Flash-based game that’s playable now.
and The Path from Tale of Tales, which I’m really looking forward to, being a [...]
December 2, 2007 – 10:30 pm
Get your TiVos ready for games on Discovery.
The video game revolution has been under way for decades, progressing from simple amusements created in the 1950s to an all-pervasive force in today’s popular culture that rivals — and will perhaps soon surpass — film and television. What began as a subculture pastime has evolved and transcended [...]