This article from the New York Times caught my eye this morning.
iPhone 2.0 will turn this phone into an engineering tool, a game console, a free-calls Skype phone, a business tool, a dating service, an e-book reader, a chat room, a database, an Etch-a-Sketch…
Via Techcrunch we have a link to a new product forthcoming that mashes Twitter for educational use called Edmodo.
One more idea for blog posts for today:
Perhaps the most talked-about effects new media has had (and continues to have) is how it has changed music, the music industry, as well as how we experience (listen) it.
From the advent of the CD, MP3s, the iPod, software, recording techniques, and more, how has new media changed [...]
Idea for ongoing blog posts:
Thumbs Race as Japan’s Best Sellers Go Cellular
How does this phenomena relate to the 5 principles of new media and to the concepts of readerly vs. writerly?
Ohio University is where I did my graduate work (specifically in the College of Fine Arts) and they’ve just entered a new virtual world for adult learning.
Called a “a next-generation learning development environment,” it is quite an interesting project.
Read the article here.
A history lesson taken to a futuristic extreme. Is this possible?
Thanks, once again, to Susan Gibb for the link.
The new Coke commercial is well-done and interesting to us for so many reasons:
One more example of new media marketing: creating a game out of the marketing campaign.
Caveman’s Crib